Trader
Your trusted camp companion, Cripps, has long dreamed of starting a trading outpost and you’re going to help him make it happen.
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Become A Trader
As a Trader you will turn your camp into a business by sourcing materials for Cripps to produce into sellable goods. Read the letter you received from Mr. Cripps and go to the General Store marked yellow on the map to meet Mr. Cripps. An investment of 15 Gold Bars to purchase a Butcher’s Table will get your business up-and-running. If you don't have gold at this moment, you can always talk later to Mr. Cripps at your camp and buy the Butcher Table. Alternatively select "Online - Trader" when starting the game. You will spawn in front of the General Store in Valentine to meet Mr. Cripps.
After purchasing the butcher table, a marker will indicate a delivery wagon you need to steal and bring to your camp. The mission is a success even if you lose connection or crash the wagon.
Bonuses And Tokens
You earn Role XP and Game XP as you complete Trader activities. Role XP counts towards your progression through the 20 Role ranks. You will reach a new tier of distinction every 5 ranks: Novice, Promising, Established and Distinguished.
Unlocking a Role Rank (2,000 XP) earns Role Tokens (two Tokens per level) and at certain ranks you'll unlock new skills. Each tier has a kit of items that are unique to the Trader Role and can be unlocked to purchase using Role Tokens.
Role Progression
Progression will unlock items and skills.
| Level | Item | Note | Unlock + Price |
|---|---|---|---|
| 1 | 2 Tokens | Used to unlock items | - |
| 1 | Fletcher Saddle | A comfortable fringed saddle crafted especially for the traders | 1 Token + 525.00 |
| 1 | Filigree Buckle | An embellished belt buckle with three polished stones. | 4 Gold |
| 1 | Goodman Gun Belt | A tasseled Gun Belt crafted for Traders across the states. | 1 Token + 100.00 |
| 1 | Stew Pot | Unlock stew recipes to boast cores. | 1 Token + 650.00 |
| 1 | The Monterey | A full outfit, designed to fit the style of a Novice Trader. | 1 Token + 250.00 |
| 1 | Kladruber - Black and White Coats | Two stately Kladrubers, preferred by Traders. | 1 Token + 150.00 |
| 1 | Hammer | A classic hammer makes for a hard-hitting melee weapon. | 1 Token + 75.00 |
| 2 | 2 Tokens | Used to unlock items | - |
| 3 | 2 Tokens | Used to unlock items | - |
| 4 | Trader Events + 2 Tokens | You are cordially invited to participate in new events (Trade Route) | - |
| 5 | 2 Tokens | Used to unlock items | - |
| 5 | The Sunderland | The Promising Trader's favorite outfit, fully assembled with all accessories. | 1 Token + 348.00 |
| 5 | Tapscott Gloves | Hardy leather gloves with colorful hand stitching. | 1 Token + 100.00 |
| 5 | Medium Delivery Wagon | Can haul 50 goods for delivery. | 1 Token + 500.00 |
| 5 | Weapon Locker | Store weapons here for later use. | 1 Token + 575.00 |
| 5 | Lance Knife | A bespoke knife style available to Traders only. | 5 Gold |
| 5 | Trader Camp Theme | Change the appearance of your tent and props around Camps. | 1 Token + 700.00 |
| 6 | Ingredients Satchel Upgrade + 2 Tokens | You can now store more items in your Ingredients Pouch. | - |
| 7 | Awareness + 2 Tokens | Learn to identify rival Trader Wagons at an increased range. | - |
| 8 | Canine Warning + 2 Tokens | Train your dog to warn of thieves raiding your Camp. | - |
| 9 | 2 Tokens | Used to unlock items | - |
| 10 | 2 Tokens | Used to unlock items | - |
| 10 | Kladruber- Cremello and Gray Coats | Two unique Kladrubers with distinctive faces, strong and steady. | 2 Tokens + 550.00 |
| 10 | The Worthington | A unique outfit available to Established Traders. | 2 Tokens + 446.00 |
| 10 | Rawback Ring | A striking bearpaw ring worn by Traders. | 4 Gold |
| 10 | Large Delivery Wagon | Can haul 100 goods for delivery. | 2 Tokens + 750.00 |
| 10 | Goodman Holster | An Off-Hand Holster exclusively for Traders. | 2 Tokens + 75.00 |
| 10 | Long Tied Curles | A practical hairstyle for the modern Trader. | 2 Gold |
| Shoulder Waves and The Beaded | A rugged hairstyle especially suited to Traders and aspiring musicians, paired with a fashionable two-pronged beard. | ||
| 10 | Hunting Wagon | A sturdy wagon fit for carrying multiple carcasses, hides and pelts. Ideal for Traders. | 2 Tokens + 875.00 |
| 10 | Pump-Action Shotgun VAriant | A visual variant of the Pump-Action Shotgun suited for Traders. Can be purchased for an owned Pump-Action Shotgun. | 2 Tokens + 450.00 |
| 11 | Efficiency + 2 Tokens | Increase the amount of raw materials from perfect carcasses when donating to a trading company. | - |
| 12 | 2 Tokens | Used to unlock items | - |
| 13 | Materials Satchel Upgrade + 2 Tokens | You can now store more items in your Materials Pouch. | - |
| 14 | 2 Tokens | Used to unlock items | - |
| 15 | 2 Tokens | Used to unlock items | - |
| 15 | The Tyringham | An outfit suitable for the most respected Distinguished Traders. | 2 Tokens + 545.00 |
| 15 | Hat Tipping | Show some courtesy (emote) | 2 Tokens + 200.00 |
| 16 | Protection + 2 Tokens | Learn to reduce the chance of raids on your Camp. | - |
| 17 | 2 Tokens | Used to unlock items | - |
| 18 | 2 Tokens | Used to unlock items | - |
| 19 | 2 Tokens | Used to unlock items | - |
| 20 | 2 Tokens | Used to unlock items | - |
| 20 | Brass Spectacles | A modern pair of spectacles with a fine chain and ear loop. | 5 Gold |
| 20 | Kladruber - Dapple Rose Gray and Silver Coats | Two exceptional Kladrubers with distinctive coats exclusive to Traders. | 3 Tokens + 950.00 |
Materials
Donate carcasses and skins to be broken down into Raw Materials. Better quality items have a higher Raw Material value. Skinned carcasses, various meats, and unique animal parts like Wolf Heart and Javelina Tusk may not be donated to Mr. Cripps and can only be sold to a butcher or Mr. Macmillan.
The materials bar displays $100 worth of animal parts without displaying the exact number of materials.
The location of your camp is important how long it takes to hunt animals for donating. A location in Bayou Nwa has a greater chance to spawn alligators, a location in The Heartlands give you greater chances to hunt whitetail bucks and deers. Hunting close to your camp let you avoid other players to interrupt your busines.
Donating perfect carcasses with the Efficiency perk gives you a 25% increase in Materials.
Animal Materials
The perfect carcass informations are without efficiency skill which is unlocked at trader level 11 and gives %25 bonus materials.
| Pelt | Carcass | |||||
|---|---|---|---|---|---|---|
| Animal | * | ** | *** | * | ** | *** |
| Cougar | 2 | 3 | 3 | 5.4 | 8.1 | 13.5 |
| Whitetail Buck | 1.3 | 1.95 | 1.95 | 4 | 6 | 10 |
| Whitetail Deer | 0.9 | 1.35 | 1.35 | 2.8 | 4.2 | 7 |
| Bighorn Ram / Sheep | 1.1 | 1.65 | 1.65 | 2.7 | 4.05 | 6.75 |
| Pronghorn | 0.8 | 1.2 | 1.2 | 2.6 | 3.9 | 6.5 |
| Wolf | 0.6 | 0.9 | 0.9 | 2.1 | 3.15 | 5.25 |
| Fox | 0.9 | 1.35 | 1.35 | 1.8 | 2.7 | 4.5 |
| Muskrat | 0.78 | 1.17 | 1.17 | 1.6 | 2.4 | 4.5 |
| Pelican | - | - | - | 1.5 | 2.25 | 3.75 |
| Coyote | 0.6 | 0.9 | 0.9 | 1.4 | 2.1 | 3.5 |
| Eagle | - | - | - | 1.4 | 2.1 | 3.5 |
| Rabbit | 0.4 | 0.69 | 0.69 | 1.4 | 2.1 | 3.5 |
| Condor | - | - | - | 1.3 | 1.95 | 3.25 |
| Hawk | - | - | - | 1.3 | 1.95 | 3.25 |
| Owl | - | - | - | 1.3 | 1.95 | 3.25 |
| Armadillo | 0.44 | 0.66 | 0.66 | 1.2 | 1.8 | 3 |
| Pheasant | - | - | - | 1.2 | 1.8 | 3 |
| Crane | - | - | - | 1.1 | 1.65 | 2.75 |
| Duck | - | - | - | 1.1 | 1.65 | 2.75 |
| Gila Monster | 1.1 | 1.65 | 1.65 | 1.1 | 1.65 | 2.75 |
| Loon | - | - | - | 1.1 | 1.65 | 2.75 |
| Quail | - | - | - | 1.1 | 1.65 | 2.75 |
| Vulture | - | - | - | 1.1 | 1.65 | 2.75 |
| Goose | - | - | - | 1 | 1.5 | 2.5 |
| Iguana | 0.46 | 0.69 | 0.69 | 1 | 1.5 | 2.5 |
| Raccoon | 0.48 | 0.72 | 0.72 | 1 | 1.5 | 2.5 |
| Raven | - | - | - | 0.7 | 1.05 | 2.5 |
| Skunk | 0.37 | 0.57 | 0.57 | 1 | 1.5 | 2.5 |
| Snake | 0.46 | 0.69 | 0.69 | 1 | 1.5 | 2.5 |
| Chicken | - | - | - | 0.8 | 1.2 | 2 |
| Opossum | 0.36 | 0.54 | 0.54 | 0.8 | 1.2 | 2 |
| Turkey | - | - | - | 0.8 | 1.2 | 2 |
| Squirrel | - | - | - | 0.7 | 1.05 | 1.75 |
| Cardinal | - | - | - | 0.4 | 0.6 | 1 |
| Cedar Waxwing | - | - | - | 0.4 | 0.6 | 1 |
| Crow | - | - | - | 0.4 | 0.6 | 1 |
| Songbird | - | - | - | 0.4 | 0.6 | 1 |
| Sparrow | - | - | - | 0.4 | 0.6 | 1 |
| Chipmunk | - | - | - | 0.2 | 0.3 | 0.5 |
| Toad | - | - | - | 0.2 | 0.3 | 0.5 |
| Alligator | 0.44 | 0.66 | 0.66 | - | - | - |
| Badger | 0.5 | 0.75 | 0.75 | - | - | - |
| Bear | 3 | 4.5 | 4.5 | - | - | - |
| Bison | 2 | 3 | 3 | - | - | - |
| Boar | 0.84 | 1.26 | 1.26 | - | - | - |
| Elk | 2.6 | 3.9 | 3.9 | - | - | - |
| Moose | 3 | 4.5 | 4.5 | - | - | - |
| Peccary | 0.56 | 0.84 | 0.84 | - | - | - |
Production
Both materials and supplies are required to continue production. Supplies can be ordered or attained via resupply missions when needed. Order supplies cost 20$ and takes 10 minutes until arrive at the camp. To skip the waiting time change your session via the pause menu.
A resupply mission rewards you with money and XP. Resupply missions also donate some Materials to Cripps. Bag missions are 5 Materials per bag, Wagon missions are 20 Materials, and the tanning wagon depends on the wagon's health.
The supplies bar displays a single quantity, and must be refilled for every 25 units of goods produced (50 minutes of real time if sufficient materials are available). With enough materials and supplies one good is produced every two minutes and $2 worth of materials are consumed.
Goods
The goods bar displays up to 100 goods depending on your wagon upgrades (25 small wagon, 50 medium wagon, 100 large wagon). It takes 3 hours and 20 minutes to produce 100 goods, plus the time it takes to run 4 Resupply missions unless you purchase your Supplies.
Delivery
The location of your camp is important for your delivery. Camping in The Heartlands let you take anvantage of the flat landscape, avoiding traveling on roads. Have your camp in South Gaptooth Ridge gives you the advantage of short distances to Benedict Point and Scratching Post.
There are two types of timed deliveries: local and distant.
- Local Delivery: Safe as the destination is close to the camp.
- Distant Delivery: Slightly more profit than local delivery. A distant delivery triggers a PVP mission. Other players will see a message that you have started a delivery and are able to attack you.
Should your wagon be damaged or destroyed, you can still sell a portion of the remaining goods. There will be bags to deliver instead, one bag per 25 goods. The bags pay less. Another option is to change the session via the pause menu, spawn again at your camp and have all your goods back for a new delivery. You loose all goods as you restart the game. If you lose connection during a delivery, your goods will be returned when you reload the game.
Hunting Wagon
At Trader Rank 10 you unlock a Hunting Wagon. You can stow any combination of either 5 large pelts or animal carcasses or 10 medium carcasses, plus up to 50 medium pelts on the wagon. Fish such as Northern Pike and Muskie can also stowed on the wagon. The fish can not be donated to Mr. Cripps, it can only be sold to a butcher.
Wagon cargo is semi-permanently saved. All stowed cargo is preserved, even after disconnecting from the game or wagon destruction.
Stew Pot
At Trader Rank 1 you can buy a Stew Pot for $650 which keeps stew for you and others to eat and to heal the 3 attribute cores. Making a gold Stew recipe will reward you with 300 Trader XP.
Cripps' Special Stew
| Recipe | Ingredients | Effects | Note |
|---|---|---|---|
| Chocolate Game Chilli | 3 Game Meat 1 Chocolate Bar 1 Canned Kidney Beans |
Fully restores all cores and yields Gold Cores for 3 days. | Last for 3 days at camp. |
| Colter Hot-Pot | 3 Gristly Mutton 3 Assorted Salted Offal 5 Wintergreen Berry |
||
| Cowboy Bean Stew | 3 Beets 1 Canned Kidney Beans 1 Baked Beans |
||
| Cowpoke Supper | 3 Stringy Meat 3 Bread Roll 1 Kentucky Bourbon |
||
| Drunkards Lunch | 3 Big Game Meat 1 Kentucky Bourbon 1 Guarma Rum |
||
| Fish O' The Sea | 3 Succulent Fish Meat 1 Canned Salmon 3 Celery |
||
| Fruit And Bird Medley | 3 Plump Bird Meat 1 Canned Apricots 5 Currant |
||
| Guarma Stew | 3 Flaky Fish Meat 1 Guarma Rum 1 Canned Pineapples |
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| Herbalist's Heaven | 5 Ginsenf 5 Yarrow 3 Corn |
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| Minty Lamb And Peas | 3 Gristly Mutton 5 Wild Mint 1 Canned Peas |
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| Pork And Apple | 3 Tender Pork Loin 3 Apple 5 Creeping Thyme |
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| Saint Denis | 3 Herptile Meat 5 Parasol Mushroom 1 Fine Brandy |
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| Son Of A Gun | 3 Prime Beef Joint 3 Tender Pork Loin 5 Sage |
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| Stew Of The Earth | 3 Prime Beef Joint 5 Bay Bolete 5 Wild Carrot |
||
| Venison And Mushroom | 3 Mature Venison Meat 5 Chanterelle 5 Oregano |
Quality Stew
| Recipe | Ingredients | Effects | Note |
|---|---|---|---|
| Superior Quality Stew | 3 Big Game Meat | Fully restores all cores and yields Gold Cores for a day. | Last for 3 days at camp. |
| High Quality Stew | 1 Prime Beef Joint | Fully restores all cores. | |
| 1 Mature Venison Meat | |||
| 1 Tender Pork Loin | |||
| 1 Game Meat | |||
| 1 Succulent Fish Meat | |||
| 1 Exotic Bird Meat | |||
| Medium Quality Stew | 1 Gristly Mutton | Greatly restores all cores. | |
| 1 Flaky Fish Meat | |||
| 1 Plump Bird Meat | |||
| 1 Crustacean Meat | |||
| Low Quality Stew | 1 Gamey Bird Meat | Moderately restores all cores. | |
| 1 Stringy Meat | |||
| 1 Herptile Meat | |||
| 1 Gritty Fish Meat |
Notes
- Keep your Camp active while you do free roam activities, it will generate Goods.
- Without a hunting wagon you can improve your transportation by using a wild horse for transport. Put the hunting prey on your horse and the wild horse, ride the wild horse and let your horse follow you to the camp.
- Resupply and Delivery missions give you RP and XP. Deliver 1 Good to a Local buyer rewards you with 250 Trader XP every few minutes. You can destroy the wagon and put the delivery bag on your horse for a faster trip.
- Trade Route will give you up to 18 Goods in about 10 minutes. Increase the Goods earned by joining with Posse Members, as their winnings go to the Posse Leader. Your Camp won't produce Goods during the 10-minute Event so you save around 30 minutes, also the Event gives you Cash at the end.
- Legendary animals from Naturalist missions give Mr.Cripps the most materials. Your camp will still produce goods during this mission. Use the "Slow and Steady" ability card while on your horse. Your Horse will not buck you or run away.
- Events, Showdowns and Missions pause your production. They also won't produce while you are in someone else's Posse.
- You can donate already Sampled Legendary animals if you physically ride the carcass into your camp or first put the animal in your Hunting Wagon. Don't Fast Travel with a sampled carcass. It will skin the animal even though it looks unskinned.
- If you steal Rival Trader's deliveries you can get anywhere from 50 to 100 Materials per wagon added to your Camp, and 10 Materials per bag if the wagon breaks.
- Kill and loot enemies from Poacher missions and Legendary Animal Events and Missions to get pelts to donate to Cripps.
Awards
| Award | Reset |
|---|---|
| Reach Rank 20 in the Trader role | |
| Earn $1,000 cash from trading | x |
| Complete 1000 resupply missions | x |
| Sell 5,000 goods to buyers | x |
| Make 100 stews at Camp | x |
| Sell to 15 different buyers |