Hunting

Animals can be hunted for their meats, hides and other useful materials. Hunting is also required to complete other objectives.

Hunting Equipment

When hunting, choose your weapon carefully to avoid ruining your reward. Carcasses that have been damaged by multiple wounds are worth less than that those that are broadly pristine.

  • Use your lasso for bringing down deer for a clean knife kill.
  • Level 7 unlocks the Bolt-Action Rifle ($216.00), a strong and versatile rifle, built to perform in any environment. Perfect for hunting large animals.
  • At level 8 you unlock the Varmint Rifle ($72.00), designed for hunting small mammals and large birds, using a special low-caliber type of ammunition with reduced damage.
  • At level 10 you unlock the bow ($124.00), hunter's weapon of choice. With the bow you can perform quiet and clean kills without scaring away the animals in the vicinity. For optimal results, try to aim your arrows at the head or neck of your prey. Note that you can call an animal while aiming at it. Doing so just before releasing your arrow can help you to land a clean shot when the animal raises its head to look in your direction. Small game arrows (better quality pelts from small prey) and poison arrows (a way to take down big animals quickly) are types of arrows that can prove extremely helpful when hunting.
  • At level 12 you unlock the Lancaster Repeater ($243.00), good balance of fire rate and accuracy for medium game.
  • The Rolling-Block Rifle ($411.00) is unlocked at level 13, designed for hunting large and massive beasts.

Reaching level 13 and spending $1100, you have the weapon equipment you need to hunt all kind of animals.

Hunting Accessories

Bait will attract wild animals, with predators and herbivores responding to different varieties. Drop it on the ground, then hide nearby; it may take a few minutes for the creature to take notice. You can also use fresh carcasses to lure certain carnivores.

Animal Tracking

The easiest way to track nearby animals is to activate Eagle Eye by simultaneously pressing . In Eagle Eye mode, animal tracks are clearly identified by luminous trails. You can then press / to highlight the trails for a while, making them easier to follow.

Animal Parts

Once successfully hunted, most animals can be skinned. You can then decide what to do with the resulting goods. Depending on their size, animal parts are either stored in your satchel or stored on your horse by pressing /.

  • You can cook and eat many types of meat when you rest at a campfire. Consuming food is one of the most convenient ways to maintain your attribute cores.
  • You can deliver animal parts and donate them to Cripps Trading Co. as you are a Trader, or sell them to butchers.
  • Many animal parts can be sold to Gus MacMillan. Some body parts can be crafted by MacMillan into trinkets.

Skinning animals and cooking meat ranks up your Dead Eye level.

Animal Skin Carcass Meat Parts
Alligator Skin x Big Game Meat Tooth
Armadillo Skin x Stringy Meat -
Badger Pelt x Stringy Meat Claw
Bat - x Stringy Meat Wing
Beaver Fur x Stringy Meat Scent Glands, Fat
Bighorm Hide x Gristly Mutton Horn
Bison Fur - Prime Beef Horn
Bear Fur - Big Game Meat Claw, Fat
Boar Skin - Tender Pork Loin Tusk, Fat
Buck Fur x Mature Vanison Antler
Bull Hide - Prime Beef Horn
Bullfrog - x Herptile Meat -
Chipmunk - x Stringy Meat -
Cougar Fur x Big Game Meat Fang
Cow Hide - Prime Beef -
Coyote Fur x Stringy Meat -
Crab - x Crustacean Meat -
Deer Hide x Mature Venison -
Elk Bull Pelt x Mature Venison Antler
Elk Cow Pelt x Mature Venison Antler
Fox Fur x Stringy Meat -
Gila Monster Skin x Herptile Meat -
Goat Hide x Gristly Mutton -
Iguana Skin x Herptile Meat -
Moose Fur x Mature Venison Antler
Muskrat Fur x Stringy Meat Scent Glands
Opossum Fur x Stringy Meat -
Oxen Hide - Prime Beef Horn
Panther Fur x Big Game Meat -
Peccary Skin - - Fat
Pig Skin x Tender Pork Loin -
Pronghorn Fure x Mature Venison -
Rabbit Pelt x Game Meat -
Racoon Fur x Stringy Meat -
Rat Pelt x Stringy Meat -
Sheep Hide x Gristly Mutton -
Skunk Fur x Stringy Meat Scent Glands
Snake Skin x Stringy Meat -
Turtle - x Herptile Meat -
Squirrel Pelt x Stringy Meat Tail
Toad - x Herptile Meat -
Wolf Fur x Big Game Meat Heart
Blue Jay Feather - Gamey Bird Meat Flight Feather
Cardinal Feather x Gamey Bird Meat Flight Feather
Chicken Feather x Plump Bird Meat -
Condor Feather x Gamey Bird Meat Flight Feather
Cormorant Feather x Gamey Bird Meat Flight Feather
Crane Feather x Gamey Bird Meat Flight Feather
Crow Feather x Gamey Bird Meat Flight Feather
Duck Feather x Game Meat Flight Feather
Eagle Feather x Gamey Bird Meat Flight Feather
Egret Plume x Gamey Bird Meat Flight Feather
Goose Feather x Plump Bird Meat Flight Feather
Gull Feather x Gamey Bird Meat Flight Feather
Hawk Feather x Gamey Bird Meat Flight Feather
Heron Feather x Gamey Bird Meat Flight Feather
Loon Feather - Gamey Bird Meat Flight Feather
Oriole Feather x Gamey Bird Meat Flight Feather
Owl Feather x Gamey Bird Meat Flight Feather
Pelican Feather x Exotic Bird Meat Flight Feather
Pheasant Feather x Game Meat Flight Feather
Pigeon Feather x Gamey Bird Meat Flight Feather
Quail Feather x Gamey Bird Meat Flight Feather
Raven Feather x Gamey Bird Meat Flight Feather
Robin Feather x Gamey Bird Meat Flight Feather
Rooster Feather x Plump Bird Meat -
Songbird Feather x Gamey Bird Meat Flight Feather
Sparrow Feather x Gamey Bird Meat Flight Feather
Spoonbill Feather x Gamey Bird Meat Flight Feather
Turkey Feather x Plump Bird Meat -
Vulture Feather x Gamey Bird Meat Flight Feather
Waxwing Feather x Gamey Bird Meat Flight Feather
Woodpecker Feather x Gamey Bird Meat Flight Feather
Teca Gator Skin - - Tooth
Sun Gator Skin - - Tooth
Banded Gator (*) Skin - Big Game Meat Tooth
Owiza Bear Pelt - - Claw
Ridgeback Spirit Bear Pelt - - Claw
Golden Spirit Bear (*) Pelt - Big Game Meat Claw
Zizi Beaver Pelt - - Tooth
Moon Beaver Pelt - - Tooth
Night Beaver (*) Pelt - - Tooth
Tatanka Bison Pelt - - Horn
Winyan Bison Pelt - - Horn
Payta Bison (*) Pelt - - Horn
Cogi Boar Pelt - - Tusk
Wakpa Boar Pelt - - Tusk
Icahi Boar (*) Pelt - Tender Pork Loin Tusk
Mid Runner Buck Pelt - - Antler
Snow Buck Pelt - - Antler
Shadow Buck (*) Pelt - - Antler
Iguga Cougar Pelt - - Fang
Maza Cougar Pelt - - Fang
Sapa Cougar (*) Pelt - - Fang
Red Streak Coyote Pelt - - Fang
Midnight Paw Coyote Pelt - - Fang
Milk Coyote (*) Pelt - - Fang
Katata Elk Pelt - - Antler
Ozula Elk Pelt - - Antler
Inahme Elk (*) Pelt - - Antler
Ota Fox Pelt - - Claw
Marble Fox Pelt - - Claw
Cross Fox (*) Pelt - - Claw
Snowflake Moose Pelt - - Antler
Knight Moose Pelt - - Antler
Ruddy Moose (*) Pelt - - Antler
Nightwalker Panther Pelt - - Eye
Ghost Panther Pelt - - Eye
Iwakta Panther (*) Pelt - - Eye
Gabbro Horn Ram Pelt - Gristly Mutton Horn
Chalk Horn Ram Pelt - Gristly Mutton Horn
Rutile Horn Ram (*) Pelt - Gristly Mutton Horn
Emerald Wolf Pelt - - Heart
Onyx Wolf Pelt - - Heart
Moonstone Wolf (*) Pelt - Big Game Meat Heart

(*) Can solely be found by doing missions after reaching rank 5 as Naturalist.

Animal Quality & Kill Quality

The animal parts you obtain when hunting game depend on two factors that might not be immediately apparent.

Every animal in the game has a "quality" that broadly reflects its physical condition. For example, you would naturally expect a healthy deer in the prime of its life to have a better pelt than a skinny specimen - and this is exactly what happens in the game. Secondly, the manner in which you kill an animal also influences your hunting spoils. The pelt of a wolf riddled with holes by a shotgun blast, for instance, will yield less meat and have a lower dollar value than one where you dispatch the creature with a clean headshot.

These two concepts - animal quality and kill quality - determine the nature of the parts you retrieve while skinning a creature.

Animal Quality

You can discover the quality of each animal by focusing on it (hold /) while in close proximity, or through a scope or binoculars at range. Hold / to study it; once the circular gauge is full, you can press the button again to show the animal's information.

An animal's quality is revealed both in the "info" window and by the number of stars next to the creature's name when you study it or focus on it while in close proximity (1* = Poor; 2* = Good; 3* = Pristine).

Kill Quality

The quality of a kill is determined by two factors: what body part you hit, and which weapon you use.

Body Parts - The damage you deal depends on the body part that you hit. You are probably accustomed to the gaming concept whereby headshots always cause an instant kill. The same broadly applies in Red Dead Redemption2, though the overall system is rather more nuanced.

  • Fatal Damage is inflicted when you hit vital organs. If an arrow or bullet strikes one of these regions, the target dies instantly - no matter how much health it has. For most animals, these body parts are the brain and the heart. They tend to be small so your aiming skills will need to be flaw less to hit them. You also need to take one additional factor in consideration: penetration. If you aim at the brain of a bison from the front, for example, your arrow or bullet can only reach the organ if it can penetrate the skull. This is where specialized weapons (such as scoped rifles) and ammunition (such as high velocity cartidges) can make difference. Aiming from different angles can also greatly help to avoid large bones or other body parts in the way.
  • Critical Damage is inflicted when you hit critical organs such as the lungs or the stomach. Dealing critical damage is not necessarily lethal, but will cause the wound in question to bleed, greatly weakening the target. A critically-wounded animal might run away, but will often limp and eventually collapse. Both fatal and critical strikes consistently lead to clean, perfect kills when performed with the right weapon type.
  • Normal Damage is caused when you hit any other body parts.

Optimal Weapons - Depending on the size of the prey, there are certain types of weapon and ammunition that are better suited than others for a clean kill.

A high animal quality and clean kill leads to better hunting loot, both quantitatively and qualitatively. If you are looking for a perfect-grade animal part, you will need to hunt an animal in pristine condition, and to dispatch it with clean, perfect kill with a suitable, maintained weapon and ammunition.

Animal Size & Optimal Weapons

Depending on the size of your current prey, you need to choose the weapon you use wisely if you wish to secure a perfect kill. There is at least one optimal weapon type for each size category.

Animal Size Groups

Size Category Animals
Small Birds BlueJay, Booby, Cardinal, Waxwing, Crow, Oriole, Pigeon, Robin, Songbi1d, Sparrow, Woodpecker, Chicken, Duck, Loon, Parrot, Pheasant, Quail, Raven, Rooster, Gull
Reptiles Bullfrog, Toad, Snake
Mammals Bat, Squirrel, Rat, Chipmunk
Moderate Birds Eagle, Crane, Cormorant, Egret, Hawk, Heron, Owl, Pelican, Spoonbill, Turkey, Vulture, Condor, GoosePheasant
Reptiles Iguana, Gila Monster
Mammals Rabbit, Armadillo, Badger, Muskrat, Possum, Raccoon, Skunk
Medium Mammals Coyote, Fox, Pig, Beaver
Large Reptiles Alligator (small), Turtle
Mammals Boar, Buck, Cougar, Panther, Big Horn Ram, Wolf, Deer, Pronghorn, Goat, Sheep, Peccary
Massive Reptiles Alligator
Mamals Bear, Bison, Bull, Elk, Moose, Ox, Cow

Weapon Efficiency Per Animal Size

Animal Size > Small Moderate Medium Large Massive
Weapon Ammunition Fatal Hit Fatal Hit Normal Hit Critical and Fatal Hit Normal Hit Critical and Fatal Hit Normal Hit Critical and Fatal Hit
Bow Arrow Poor Good Good Perfect Good Perfect - -
Small Game Arrow Perfect - - - - - - -
Poison Arrow Poor Good Good Perfect Good Perfect Good Perfect
Improved Arrow Poor Poor Good Good Good Good - Perfect
Fire Arrow Poor Poor Poor Poor Poor Poor Poor Poor
Dynamite Arrow Poor Poor Poor Poor Poor Poor Poor Poor
Throwable Throwing Knife Poor Good Good Perfect - - - -
Poison Throwing Knife Poor Good Good Perfect Good Perfect Good Perfect
Tomahawk Poor Poor Poor Poor -   -  
Varmint Rifle 0.22 Good Perfect - - - - - -
Pistol Regular Poor Good Good Good - - - -
Split Point Poor Good Good Good - - - -
High Velocity Poor Good Good Good - - - -
Express Poor Good Good Good - - - -
Explosive Poor Poor Poor Poor Poor Poor Poor Poor
Revolver Regular Poor Good Good Good - - - -
Split Point Poor Good Good Good - - - -
High Velocity Poor Good Good Good - - - -
Express Poor Good Good Good - - - -
Explosive Poor Poor Poor Poor Poor Poor Poor Poor
Repeater Regular Poor Good Good Perfect - - - -
Split Point Poor Good Good Perfect - - - -
High Velocity Poor Good Good Perfect - - - -
Express Poor Good Good Perfect - - - -
Explosive Poor Poor Poor Poor Poor Poor Poor Poor
Rifle Regular Poor Poor Good Perfect Good Perfect Good Perfect
Split Point Poor Poor Good Perfect Good Perfect Good Perfect
High Velocity Poor Poor Good Perfect Good Perfect Good Perfect
Express Poor Poor Good Perfect Good Perfect Good Perfect
Explosive Poor Poor Poor Poor Poor Poor Poor Poor
Sniper Rifle Regular Poor Poor Good Perfect Good Perfect Good Perfect
Split Point Poor Poor Good Perfect Good Perfect Good Perfect
High Velocity Poor Poor Good Perfect Good Perfect Good Perfect
Express Poor Poor Good Perfect Good Perfect Good Perfect
Explosive Poor Poor Poor Poor Poor Poor Poor Poor
Shotgun Buck Shot Poor Poor Poor Poor Poor Poor Poor Poor
Incendiary Poor Poor Poor Poor Poor Poor Poor Poor
Slug Poor Poor Poor Poor Good Good Good Perfect
Explosive Slug Poor Poor Poor Poor Poor Poor Poor Poor

The carcasses of moderate, medium and large animals can be skinned, picked up, dropped, and stowed or removed from horseback. Massive animals can only be skinned; their carcasses cannot be transported.

You can load your horse up with pelts and carcasses that you collect, as long as you remain within the following limits:

  • The carcass of one medium or large animal, or the pelt of one massive animal, across the back of your horse.
  • The carcasses of two moderate animals hooked on either side of your horse.
  • Multiple pelts of large, medium and moderate animals draped over the back of your horse.
  • Note that all small animalparts are stored directly in your satchel.

Legendary Animals

Legendary Animals are hard to find and, in most cases, dangerous. Hunting them is challenging. A few legendary animals spawn during missions given by Harriet Davenport, most of them are encountered in the wild.

When you enter a legendary animal's territory, the game notifies you of this fact and your map is updated accordingly. Explore the area in Eagle Eye mode and you will soon reveal a first clue (shown on the radar with a small question mark icon).

If you are planning to hunt a legendary animal, make sure you are equiped with the right weapons and ammunition, and that you are in perfect shape for the encounter. Kill quality is not an essential factor when you take down a legendary animal; the items that they yield are unaffected by the means of their death, so you can take them out with your most lethal weapon. These battles tend to be fierce and the most resilient animals can tank a lot of damage.

Advice is to have a full Dead Eye meter to identify your target. It can also help to save your life - if an animal should notice you and charge, headshots could stop the animals in its tracks. Use the "Slow and Steady" ability card while on your horse. Your Horse will not buck you or run away.

Animal Habitats

Each animal species can be found in specific habitats. When searching for a particular type of animal, visiting the appropriate territories will give you the best chance to encounter the creatures you seek.

Tap or click an image to enlarge.