Introduction
The Game starts as you are transferred by the Marshal to Blackwater Police Department. You are booked by Chief Oswald Dunbar and his Deputy. Create your character by choosing a gender and customize the appearance. You can rise your attributes by two points. Stamina and Dead Eye will level to max through basic gameplay. Advice is to put the points into Health.
You have now the choice to play or to skip the intro. Play the intro to learn the controls and gameplay features that will help you survive, and begin your journey with A Land of Opportunities Story Mission.
If you choose to skip the intro, A Land of Opportunities will still be available to play. However, you will skip the introduction to these Story Missions.
Play the Intro
After a cutscene at Sisika Penitentiary you are transferred to perform a work detail. The work detail can take place near Tumbleweed, Blackwater, Valentine or Rhodes. On the way, the prisoners' vehicle is stopped and the prisoners are freed by a group of men. One of them, who later introduces himself as Mr. Horley, demands that you take a Cattleman revolver and a Carbine repeater from the prison guards and follow him.
Arriving at a camp Mr. Horley introduces you to Mrs. LeClerk. Both of them explain to you the situation. A lasso, a knife and a lantern are given to you. After a change of cloth you are introduced to Mr. Cripps, who let you decide where to establish your future camp. Mr. Horley is asking you to see the clerk at the station and Clay Davies, a horse thief.
The station clerk is giving you a catalogue and ask you to take care of a group of gentlemen at a nearby hideout. Find the hideout, take out the criminals and take a treasure map the gang leader is offering you. Open the treasure map, go to the location and find the treasure chest. The chest contains 3 RDO$, 0.05 gold nuggets, 128 repeater rounds, 136 revolver rounds, a platinum earring, a gold wedding ring and a necklace. After adding your first Ability Card go and see Clay Davies and his brother Clive.
Honor Among Horse Thieves
Horley suggested you go to see Clay Davies, a horse thief, to learn the ins and outs of the horse-rustling trade.
Clay Davies ask you to steal a horse from a gang. Go to the gang hideout, steal a horse and deliver it to the next stable. You can choose from four horses which you want to steal:
- Black Kentucky Saddler
- Gray Kentucky Saddler
- Palomino Morgan Horse
- Chestnut Tennessee Walker
The brothers will give you the horse as a sign of faith. Enter the stable, buy horse insurance and a saddle. From here go and meet Mr. Cripps at your camp. You are now free to explore.
Skip the Intro
After confirming your character creation your camp will be placed ramdomly. In your weapon wheel you will find a Carbin repeater with 156 rounds, a Cattleman revolver with 172 rounds, a lasso, a knife and a lantern. 15 RDO$ are added to your account. In your satchel you will find a platinum earring, a gold wedding ring and a necklace. In the Benefits section you will find vouchers for a free ability card, a free horse, free horse insurance and a free saddle.




